A giant articulated bee keycap for the NK Big Switch. Not recommended to be printed small since the mechanism barely fits as is, but feel free to try. Needs some glue to combine the individual parts of the body, since the parts need to be separate for some of the retaining rods to be threaded through during assembly.
Printing Cautions:
- The cover is very thin and prone to warping, increase the brim or use a cold plate if your printer cannot handle it.
- The bee cover is also very thin with difference colours clearly separated, please remove it very carefully from the build plate so that it does not break into many pieces.
Assembly Instructions:
Please make sure everything is in the right position before gluing anything down when assembling.
- The grass block can be hammered together since it's friction fit.
- The segments of the body should be glued together based on the template bee body on the last plate.
- Next, the adapter piece goes on top of the stem and should be glued onto the stem as well.
- The shorter rods are for the end of the wings, and the longer rods are for the middle pivot, and also go into the bee body to act as a hinge for the flapping.
- The 2 rails for the bee wings should be glued together only when the bee wing rods have been glued to the bee wings.
- These shorter rods that go through the wings need a little dab of glue inside the wing hole so that the rod is stuck at the exact right position to not interfere with the up and down motion.
- The shorter rods should not collide with the tops of some of the bee body parts when moving up.
- The rail that has the protruding button on it should be at the position where the top cover hole allows the button to poke out the top.
- The spike, feelers and eye parts can be hammered in, but it's good to hold the eyes in with some glue.
- The top cover can be glued on last, when the mechanism and bee body have been put together.
Fusion360 CAD files available if you want to make any modifications, my brain is completely destroyed from figuring out the mechanism, I am a software engineer by profession not a hardware engineer xd