A credit card sized mill game that fits into your lockcard wallet.
It's only 5.2mm thick and you can store the game pieces in the board.
When you open it up, the board has double the size of a credit card.
How to print:
- First print the hinges
- When you print the board game, you have to pause the print before the last layer and put in the hinges
- (A pause is already programmed in the print profile)
- You need 9 figures of each color
It would be great if you could leave a comment and a picture of your print! Thank you so much!
I hope you enjoy playing with it ;)
Please also take a look at my other models: https://makerworld.com/en/@erpivel
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How to play:
Game Rules & Phases
- Phase 1: Placing
- Players take turns placing their nine "men" on empty intersections.
- If a player forms a vertical or horizontal line of three (a mill), they remove one opponent piece from the board.
- Pieces in an existing mill cannot be removed unless no other pieces are available.
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- Phase 2: Moving
- Once all 18 pieces are placed, players alternate moving one piece to an adjacent, empty spot along the lines.
- Pieces cannot move diagonally or jump over other pieces.
- Forming a mill in this phase also allows removing an opponent’s piece.
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- Phase 3: Flying
- When a player is reduced to three pieces (only 3, not 4), their pieces can "fly" to any vacant spot on the board, not just adjacent ones.
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- Winning the Game
- A player wins by reducing the opponent to two pieces or by leaving the opponent with no legal moves.
Key Rules
- Mills: A mill must be a straight, unbroken line; wrapping around corners does not count.
- Removing Pieces: A player can only remove a piece from a mill if all of the opponent's pieces are in mills.
- Breaking a Mill: A player can break their own mill to move, and reform it on a later turn to remove another piece.