November 14, 2024
Description
The original had a rough poly scale in some places like the robe, I didn't like the low poly look, so I reworked it in Blender.
Remeshed, smoothed some parts manually, subsurface modifiers, resulting in resolution improvements.
There is now a high res version and a very high res version and the base is separate.
License:
Creative Commons — Attribution — Noncommercial — Share Alike