Chani bas-relief

March 26, 2024
Description
3d attempt at Chani from dune. Almost there…
- attempts at tricking stable diffusion into creating a weathered Chani with stillsuit and nose gear are futile. Its either stunning Chani with a stupid background and the still suit looks like kink-wear… which is not what I'm looking for… or its Chani with perfect hair… which she never has in the movie, so I settled on the head scarf. But it won't produce a stillsuit with a headscarf. Im using specialized dune LORAS and everything. + a Lora for Zendaya+ smart parenthesis -- But NADA COLLADA.
- GOOD FIND FOR HIGH DETAILED DEPTH MAPS Tiled ZoeDepth, v3.ipynb - Colaboratory (google.com) (must use google chrome, and be signed into your google account) - use t4gpu.
- The side view using these depth maps is 200 times better…
- Added the original pic and depth in the photos section.. I use both. First the depth map displacement with a strength of (1 or .5) and sample size of 8 and then the photo of the bas-relief. with a much lower strength (.01) and sample size of 2 or so. You need to apply the displacement modifier each time.