June 18, 2026
Description
You can scale it based upon whether you use the old 25mm bases or the new bigger figures..
100% scale is meant for 32mm bases.
Prints with no supports.
Check out my other terrain models:
https://www.printables.com/@NygaardDesign/collections/1739823
Ideas for enhancing your gameplay by using Terrain
Strategic Strongpoint:
Defensive Position: The outpost can act as a fortified location providing cover and defensive bonuses to units occupying it.
High Ground Advantage: Units positioned on or within the outpost could gain line-of-sight benefits or increased range.
Mission Objectives:
Data Uplink: Players must secure the outpost to transmit or intercept critical battle plans via the communication dish.
Weapon Control: Gaining access to the railgun allows a player to perform a powerful attack once per game turn.
Sabotage: One team aims to destroy the outpost to disrupt enemy communications or artillery support.
Narrative Campaigns:
Outpost Siege: Create a scenario where one player defends the outpost against waves of attackers.
Rescue Mission: An important character is trapped inside the outpost, and players compete to rescue or capture them.
Supply Hub: The outpost serves as a critical supply point, affecting resource availability in a series of linked games.
Environmental Effects:
Hazardous Terrain: Damage to the outpost could leak toxic substances, creating areas that affect unit movement or health.
Power Surge: Control of the outpost's energy systems could disable or empower nearby electronic equipment or units.
Resource Control:
Ammo Depot: Holding the outpost provides additional ammunition or special weapons to the controlling player.
Energy Node: The outpost could supply power to activate other terrain features or units on the battlefield.
Special Abilities Activation:
Orbital Strike Coordination: Using the communication dish, a player can call in an orbital strike after meeting certain conditions.
Railgun Barrage: Controlling the railgun allows for a targeted attack with specific rules for damage and range.
Gameplay Mechanics:
Fog of War Reduction: The communication array could reduce fog of war effects, revealing hidden enemy units.
Jamming Signals: The outpost could disrupt enemy communications, affecting command abilities or reserve deployments.
Alternate Game Modes:
King of the Hill: Players gain points for each turn they control the outpost, encouraging aggressive tactics.
Infiltration: Stealth units attempt to infiltrate the outpost to retrieve data without triggering alarms.
Multiplayer Scenarios:
Three-Way Battle: In games with multiple players, the outpost becomes a central point of conflict among all factions.
Allied Defense: Two players team up to defend the outpost against a stronger opponent.
License:
Creative Commons — Attribution — Noncommercial