September 21, 2015
Description
got it scanned with texture..
but still couldnt figure out how to automatically repair my mesh and keep my texture and especially my UV-coordinates untouched.
All programs i tried (Blender, Cinema4d, Meshmixer, meshlab) killed the Texture-UV-connections.
for now its just a fixed .stl mesh without tex.
License:
Creative Commons - Attribution - Non-Commercial - Share Alike