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cities & knights 2.0 (magnetic & multicolor)

Dakanzla avatarDakanzla

May 8, 2018

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Description

Here's my new 2.0 version of the city & knights expansion for my new settlers of catan 2.0 (https://www.thingiverse.com/thing:2525047). It's especially made for multicolor printers like the prusa mk2 multimaterial upgrade ore the palette from mosaic. The original designs from Tinkercad can be found at the bottom of the description as well (happy modifying :-))


Authorised shops (without quality guarantee):

  • 3DEgos: https://www.etsy.com/de/shop/3DEgos

OTHER 2.0 EXPANSIONS:

  • Seafarers: https://www.thingiverse.com/thing:3072272

DON'T POSSESS A MULTIMATERIAL-CAPABLE PRINTER? NO PROB...
You can just print out the files you find here under the thing-files. Those are for a single color printer and you then have the pleasure to paint them the way you like :-). Just print the following parts:

  • 1 x barbarian counter
  • 1 x barbarian ship
  • 12 x monopoles (3 for each player needed)
  • 12 x city-walls (3 for each player needed)
  • 24 x knights with numbers from 1 to 3 (6 knights for each player needed: 2 x nr.1, 2 x nr.2, 2 x nr.3). The knights with the number 1 are the weakest and the ones with number 3 the strongest
  • 24 x crowns to activate the knights (6 for each player needed). To activate a knight put one of the crowns over his body
  • 4 x trader ships (one for each player)

City-improvements:

  • 4 x counter science (one for each player)
  • 4 x abbey
  • 4 x library
  • 4 x aqueduct
  • 4 x theater
  • 4 x university
  • 4 x counter politics (one for each player)
  • 4 x town hall
  • 4 x church
  • 4 x fortress
  • 4 x cathedral
  • 4 x council of catan
  • 4 x counter trading (one for each player)
  • 4 x market
  • 4 x craft
  • 4 x guild
  • 4 x bank
  • 4 x commercial center

CITY-IMPROVEMENTS:
The city improvements do work like this: Each player gets one counter for each color (blue, green & yellow):

  • The numbers on the counters correspond to the numbers of commodity cards you have to pay for each city improvement (1-5)
  • If your dice-roll is even or lower compared to the number on your best city improvement, you can draw a progress-card with the corresponding color
  • City-improvements are always placed with the tiniest one first (number 2) and then getting bigger in size (up to number 6)

TRADER SHIPS:
Instead of the classic trader that is placed on a resource-tile (which is difficult on the 3d-terrain) I created the trader ships. Place your trader ship on a tile with the corresponding harbor-resource you want to trade for at a ratio of 2:1. There can always be only one trader ship on the board at the time.


Monopoles / Metropolis with different roule-sets (German & English)

There are two versions of the game. One is the newer German version (I built my game according to this one) and one is the older English version. In both versions the metropolis-pieces, that I called "monopoles" are used in a different way.

German version:
Each player gets 3 metropolis-pieces for his player-color. The colors of the metropolises do not correspond to the colors of the development-aspects (yellow, green and blue)! If I for example play with the color blue, then each metropolis I build on the board has the color blue as well. To check for which development-color it stands, you have to check the development-steps of all the players. This version makes it easier to see on the board to which player a metropolis belongs but it makes it more difficult to see for which development-aspect (science = green, trade = yellow, politics = blue) it stands.

English version:
In this version there are only 3 metropolises in the whole game. Each one with the color of the corresponding development-aspect (yellow, green and blue). If you have the right to build a metropolis, you choose the color of that development-aspect and place it on the board. That makes it easier to see for which development-aspect the metropolis stands but more difficult to see to which player it belongs.

My recommendation ist the following:

  • If the colors of your player-pieces are different from yellow, green and blue, use the English roules and only print 3 metropolis-pieces with the colors green, yellow and blue
  • If some of the colors of your player-pieces are yellow, green or blue, then choose the German roules and print 3 metropolis-pieces with the player-colors for each player

FOR THOSE WHO POSSESS A MUTLIMATERIAL-CAPABLE PRINTER CHECK OUT THOSE FILES HERE:

  • barbarian counter: https://www.thingiverse.com/thing:2866564
  • barbarian ship: https://www.thingiverse.com/thing:2866567
  • trader ship: https://www.thingiverse.com/thing:2866575
  • city-wall: https://www.thingiverse.com/thing:2866585
  • monopole: https://www.thingiverse.com/thing:2866592
  • knight I: https://www.thingiverse.com/thing:2866599
  • knight II: https://www.thingiverse.com/thing:2866605
  • knight III: https://www.thingiverse.com/thing:2866606
  • knight activator: https://www.thingiverse.com/thing:2866580
  • counter politics: https://www.thingiverse.com/thing:2866610
  • politics town hall (2): https://www.thingiverse.com/thing:2866620
  • politics church (3): https://www.thingiverse.com/thing:2866622
  • politics fortress (4): https://www.thingiverse.com/thing:2866626
  • politics cathedral (5): https://www.thingiverse.com/thing:2866629
  • politics council of catan (6): https://www.thingiverse.com/thing:2866633
  • counter science: https://www.thingiverse.com/thing:2866615
  • science abbey (2): https://www.thingiverse.com/thing:2866636
  • science library (3): https://www.thingiverse.com/thing:2866640
  • science aqueduct (4): https://www.thingiverse.com/thing:2866644
  • science theater (5): https://www.thingiverse.com/thing:2866646
  • science university (6): https://www.thingiverse.com/thing:2866650
  • counter trading: https://www.thingiverse.com/thing:2866616
  • trading market (2): https://www.thingiverse.com/thing:2866653
  • trading craft (3): https://www.thingiverse.com/thing:2866655
  • trading guild (4): https://www.thingiverse.com/thing:2866658
  • trading bank (5): https://www.thingiverse.com/thing:2866661
  • trading commercial center (6): https://www.thingiverse.com/thing:2866663

STORAGE: https://www.thingiverse.com/thing:3061029


Open designs in Tinkercad:

  • knight I: https://www.tinkercad.com/things/gi0dm8jD4M0
  • knight II: https://www.tinkercad.com/things/2LkCmQouztw
  • knight III: https://www.tinkercad.com/things/9FdVvqk04OV
  • knight activator: https://www.tinkercad.com/things/fsyFgAeEWxt
  • barbarian ship: https://www.tinkercad.com/things/c5TKiDd1EKE
  • barbarian counter: https://www.tinkercad.com/things/7wuA7rHst8O
  • trader ship: https://www.tinkercad.com/things/7NbwFreljVL
  • monopole: https://www.tinkercad.com/things/2iANa2pXI4N
  • city wall: https://www.tinkercad.com/things/d84xBc8L7yz
  • base: https://www.tinkercad.com/things/6fuGPztUVgP
  • counter trading: https://www.tinkercad.com/things/f57hALFX9jr
  • market: https://www.tinkercad.com/things/dfp7mrVJgEg
  • craft: https://www.tinkercad.com/things/kX29joLcW7t
  • guild: https://www.tinkercad.com/things/1D68uJs6a0t
  • bank: https://www.tinkercad.com/things/8yx2VbhGsuN
  • commercial center: https://www.tinkercad.com/things/g9lFaYsZNC9
  • counter science: https://www.tinkercad.com/things/1z6Pkmz9OIy
  • abbey: https://www.tinkercad.com/things/bUT5SIV3JSp
  • library: https://www.tinkercad.com/things/lvKpuCEFirJ
  • aqueduct: https://www.tinkercad.com/things/8dMlXEvTOT8
  • theater: https://www.tinkercad.com/things/jZjY76VVfnV
  • university: https://www.tinkercad.com/things/6PsYnXpA0KV
  • counter politics: https://www.tinkercad.com/things/4avvaS77YiD
  • town hall: https://www.tinkercad.com/things/3JHTOX5XwaD
  • church: https://www.tinkercad.com/things/iHsNlTyDrm8
  • fortresse: https://www.tinkercad.com/things/9VmYiSRT2j0
  • cathedral: https://www.tinkercad.com/things/j6LYLT3DNcl
  • council of catan: https://www.tinkercad.com/things/98wWRNtzAhn

License:

Creative Commons - Attribution - Non-Commercial - Share Alike

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