September 17, 2018
Description
Some time ago I implemented script that adds textures to photon files on voxel base. Problem was, that it was not possible to convert this object back to STL. This is proof of concept of using marching cubes algorithm.
Original object is sliced in 40mm and layer height of 0.025mm. Marching cubes algorithm worked only on one third resolution, so to get original quality, print this as pin on 12mm size and 0.01mm layer height
License:
Creative Commons - Attribution