December 16, 2025
Description
See it on Youtube: https://youtu.be/IRUvEnaOrFA?si=hQNzHT-qwubLgyCb
A remix of a classic 1920s randomized horse racing game, reimagined with modern 3D printing and basic electronics. No screens, no apps — just real-world motion powered by a simple DC motor and some clever design.
Highlights
– Fully 3D-printable in PETG
– Uses 7–8mm steel balls and a rotating roller to move the horses randomly
– Motor speed controlled via simple code, buttons, or a potentiometer
– Electronics are kept minimal: Arduino Nano, L298N, 10K potentiometer, and a few switches
– Optional: skip the Nano entirely and just use a DC motor controller
Build Tips
– A 12V power supply is recommended for best motor performance
– Use a little silicone lubricant or grease on the roller ends to improve spin
– Some light part wear-in may help horses glide smoother
– Make sure joins between track pieces are aligned and burr-free
Code
Includes three example sketches:
Hardcoded motor speed
Speed control via push buttons
Speed control via potentiometer
All designs are open source and remix-friendly. If you improve it, great! Share it forward.
Printer brand:
ELEGOO
Printer:
ELEGOO NEPTUNE 4 Pro
Resolution:
.20
Notes:
Print Settings Summary:
Layer height: 0.2mm
Wall count: 5 walls (0.4mm nozzle)
Material: All parts printed in PETG
Supports: Minimal, but required on most parts (modelled for easy removal)
Orientation: All parts are pre-oriented for optimal printing
Infill Recommendations:
Most parts: 5–10% infill (sufficient for strength and material savings)
Roller: 100% infill for solid strength and weight
Horse bodies: 100% infill for smooth gliding and balance
License:
Creative Commons — Attribution