December 31, 2025
Description
USE GAME BOARD 2 : Print 12 Game Pieces for Each Player (Contrasting Colors)
Players: 2 | Playtime: 15–20 Minutes
Dominate the field by eliminating the enemy army or trapping them so they cannot move.
You win if:
Annihilation: The opponent has no pieces left on the board and their "Home Row" is blocked (preventing deployment).
Stalemate: The opponent is trapped by walls and has no legal moves on their turn.
1 Game Board (Octagonal Grid with Square "Rune" sockets)
24 Warriors (12 per player, in contrasting colors)
The Reserve: Neither player starts with pieces on the board. Hold all 12 pieces in your hand (your Reserve).
The Muster: To begin, players take turns placing one piece at a time onto their Home Row (the row of octagons closest to them) until each player has 3 Warriors on the board.
First Turn: The player with the lighter-colored pieces goes first.
On your turn, you must perform ONE of the following four actions:
Take one piece from your Reserve and place it on any empty octagon in your Home Row.
Note: If all spaces in your Home Row are occupied or blocked by Runes, you cannot Deploy.
Move one of your Warriors or Valkyries (Stack) into an adjacent, empty octagon.
Movement: Up, Down, Left, Right. (No diagonals).
The Charge: If you have a straight, clear path of empty spaces, you may move a piece 2 spaces in a straight line.
Move a Warrior onto an adjacent friendly Warrior to form a Valkyrie.
Limit: A stack cannot exceed 2 pieces.
Power: Valkyries are immune to capture by single Warriors. They move and attack just like normal Warriors but are stronger.
The ultimate strategic move. Change the shape of the battlefield.
Sacrifice: Choose one of your Warriors currently on the board.
Placement: Remove the warrior and place it upside-down into any empty square socket that was adjacent to where the warrior was standing.
The Effect: The wide base of the upside-down piece now physically covers the corners of the 4 surrounding octagons.
These 4 spaces are "Dead Land." No piece may enter or pass through them.
Restriction: You cannot Cast a Rune if any of the 4 surrounding octagons are currently occupied by a piece (friend or foe).
To capture, move your piece onto a space occupied by an enemy. The enemy piece is removed from the board and returned to their Reserve (or captured permanently, if you prefer "Hardcore Mode").
Attacker | Defender | Result |
Warrior | Warrior | Capture. Defender is removed. |
Warrior | Valkyrie | Failed Attack. Move is illegal. Warrior is too weak. |
Valkyrie | Warrior | Capture. Defender is removed. |
Valkyrie | Valkyrie | Clash. Defender is removed (top and bottom piece). |
As the game progresses, "Runes" will fill the board, creating walls and choke points.
The Squeeze: If a player’s Home Row is completely blocked by Runes, they can no longer Deploy new troops. They must fight to the death with what they have left.
Victory: The game ends immediately when a player cannot take a turn. The other player is the Jarl of Valgarð.
*Feel free to suggest changes and or design more elaborate game pieces. Please link and associate your designs to this page. Cheers.
License:
Creative Commons — Attribution — Noncommercial