Below is a list of the tweaks which I made. These include small changes to the model itself and MMU painting in Prusaslicer.
- Clay: mirrored tile and tiles with relocated trees, bushes, shed etc.
- Ore: mirrored tile, winter version, and a version with a terrible accident with the little wagon. Also added a filament change to make the pine trees a different shade of green than the grass and MMU-painted the building to accentuate the details.
- Sheep: added a little ladder to the solitary tree (to make it a bit sturdier), mirrored tile.
- Wood: mirrored tile, version with relocated cabin and logs, version with part of the forest chopped down and a fall version.
- Wheat: Added a filament change to make the trees a different shade of green than the grass and MMU-painted the building to accentuate the details.
- Castle: Added a filament change to make the pine trees a different shade of green than the grass, added a lake with MMU-painting and MMU-painted the castle to accentuate the details.
- Roads and settlements: added a filament change to make the tree in the village a different shade of green than the grass, and MMU-painted the buildings to accentuate the details.
I have only uploaded the 3mf files of the models which I tweaked. For the complete set (including number tokens and coast tiles), see thejiral's original model.