September 2, 2022
Description
Originally published here: The Skeld scaled one in five hundred by tato_713 - Thingiverse
The file list is long, I recommend to read the “Scales” section and download only the files for a selected scale.
I get on the train of the moment making the vessel where it takes place the first map of the videogame Among Us, created by Innersloth studio. I order to design it I used any official artwork I could find of the ship, the logo of the map, and of course, in-game screenshots. It's based on my interpretation of the images, and their relations. Many things were changed or adapted to be more realistic, like make the contour and some rooms more symmetrical. The Reactor room is highly distorted because of the presence of the thruster. Structures and drops within the habitat are highly simplified; and some features that do not represent a significant change in the relief are not present. I though of making a tunnel system between the vents, like in-game vents, but this would not be visible when printed, so it doesn't worth the effort.
About the interpretation of the images, there are many users that reject the idea that the spaceship seen in the telescope of the map Polus is a side view of the Skeld. The reason is that the logo and the map are more "turtle" shaped, while the spaceship is more "whale" shaped. However, I'm in favour to same-ship-different-views theory, and here I present several common features between them to support this argument:
Views of the ship with their shared features. a. Map of The Skeld from the Among Us wiki, flipped 180°. Green arrows point features that fit almost perfectly between the views; yellow arrows point things that seems to be shared but displaced, or things that can be interpreted as the same one; red arrows indicate parts that contradicts to other views, or which are missing. (1) Cafeteria windows are in the same place, the same size and quantity. |
We can easily extrapolate the size of the vessel, knowing the size of the Crewmates, which I like to call (and I will) Amongusers (intentionally mispronounced "Amongoosers"). When you scan yourself in the MedBay scanner, a 3' 6" (3 feet six inches, about a metre) height is shown. However, it's never explicit if that "feet" measure is Imperial System feet (based on an human foot length) or a measure on Amonguser's feet, which is actually accurate. If the later is the case, it's nearly impossible to approximate the real size, since there is no reference value; so for the sake of reaching a concrete value, lets asume that the MedBay's scan result is in (human) Imperial units. The final size of The Skeld is about 77m long, 42.65m wide and 65.9m tall (total).
I included for every scale a "complete" model to use as reference, that is not intended to be printed directly. The printable models are divided by "layers" or levels:
| Levels of the model. The playable part is the tagged "habitat". |
Each level is divided, depending on the level, is several pieces. The order they are labelled is: starting in the front, clockwise seeing from above, and outside to inward in case it's necessary.
| Parts for each level, in this case, for the habitat scaled 1:40. |
I present this model in five scales. Some of them have so many parts that I had to package them in compressed files:
License:
Creative Commons — Attribution — Noncommercial — Share Alike