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Articulated Cubone Toy 3D Printer File Image 1
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Articulated Cubone Toy

zuperbuuworks avatarzuperbuuworks

February 6, 2024

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Description

IMPORTANT! Supports and brim are needed on the arms and helmet. 
If printing on a BambuLab Textured PEI plate, a brim is strongly recommended on all parts.
This model has only been printed on a BambuLab X1C and A1 using PLA Matte. Expect different results on other machines, or if using materials that are not PLA Matte.

This model is a complete rework of my old Cubone Toy, which for some reason I had not shared outside of MakerWorld (the old model is no longer available). 

Part of the model is print-in-place (the tail and body), whilst other parts require you to snap joints together (head and arms).

It has been redesigned to fix numerous issues with the original, such as the inability to stand upright the model had due to the weight of the head, poor articulation, and quality issues with the helmet. Please see below for the changes, which helped to correct these issues.

  • The model has been orientated to print upright to provide better stability. You no longer have to snap the belly onto the model after it is printed.
  • The legs and first segment of the tail have now been fused to the body to help the model stay upright. However, they no longer move.
  • As the model prints upright, the arms and head must be printed loose. A benefit of this is that they now make use of ball-and-socket joints, which give them better movement options than the old chainlinks they once used. The ball joints are shallow so that the arms can be popped out easily, to interchange them, and reduce the chance of the ball breaking in the socket.
  • The head has been smoothed out to make it look better and for easier fitting of the helmet to it. However, like the original model, once the helmet is on it may not come off.
  • A brim is advised on the bone, otherwise it is likely to be dragged off the hotplate should too much filament extrude onto it. 
    A groove has been added to the bone club, which will help stick the club into either hand with the aid of glue. Due to the thickness of the hand, my original method of making a peg-joint would compromise its strength. So, I would advise supergluing the bone to the hand, or using the arm that has the bone already attached. This method, however, means you'll need a multicolour printer to make the bone a different colour.
  • The helmet now requires a brim and supports to ensure it prints cleanly (the horns no longer print with a flat defect). So long as you use the model as I orientated, and “only touching buildplate” is checked, the amount it needs will be very small. 
     

To snap the helmet onto the head, first align the “horns” of the head with the widest portion of the skull base, then apply pressure until the horns are inserted. The rest of the head should pop right in behind them.

Please use the PRUSA file for Prusa Slicer and other slicing software. A full-colour option is available for those using Bambu Studio.

Raw STL's are Patreon exclusives only. If you wish to sell prints of these models or want access to Raw files, please consider subscribing to my Patreon: https://www.patreon.com/thomastedwards

License:

Creative Commons — Attribution — Noncommercial — Share Alike

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