October 24, 2021
Description
The beginnings of a full set of cave tiles I'm creating that are designed to work with the OpenForge 2.0 system - which for now I'm calling Cave Type A. I've avoided added explicit grid-markers to help ensure that the realistic and organic vibe of a cavern is maintained, but the edge of each of the floor pieces has a reliable midlevel, so that they can be attached together consistently.
Starting with the floors because they're the most straightforward and likely the most useful components. I'm planning to build out a full set in this style, including walls, corners, stalactites/stalagmites, hallways, doors, etc.
I strongly urge you to check out @devonjones's work if you haven't already. I'm just adding to the options of this great system to increase flexibility :)
Update May 21, 2022
Updated all models with more interesting and natural rock structures/textures. Also added variations for the most common sizes (2x2 now has an A,B,C, and D version, and 4x4 now has an A, B, and C version)
License:
Creative Commons - Attribution
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