April 4, 2013
Description
Marker mesh extracted right out of Dead Space 2 data files, converted to STL, and flattened on the base for better printing and free-standing. Seen here next to a wiimote and a test print of the contact beam.
The basis for this mesh is the property of EA and Visceral Games; I just extracted/converted/modified it.
License:
Creative Commons - Attribution - Non-Commercial